Click for larger image
  • Squiggle
  • Squiggle
  • Squiggle
  • Squiggle


  • Recommended Age: 7-8 Year Old
  • Gift Bag is available. Learn more.
Total: $ 22.00
This item is temporarily out of stock.
Expected Delivery: 2-5 Days


Here's a team game that will finally put to use the countless hours you've spent doodling mindlessly.

- Players are given a random line drawing, known as a Squiggle, to start with, and then have 60 seconds to turn it into an object or picture.
- If their teammates can correctly guess what the drawing is, they are awarded points.
- Points are awarded based on skill level and the uniqueness of the image created.
- There are 3 levels of Squiggle templates: easy, challenging, and mind-boggling, and a score book provides a point value for over 870 pictures and objects that may be created.
- If no one guesses your drawing, don't fret.
- There are some templates in the deck that allow for Second Chance points by pantomiming what the drawing is.
- Best of all, a roll of the die determines what direction your Squiggle will begin, so that each game you play will be fresh and unique.
- It comes with 150 Squiggle templates, 2 sketch pads, 4 pencils, a die, timer, score pad,
- Squiggle score book, and game instructions.
- It can be used for 4 or more players.

Why Our Experts Love It

Get the left-brain going.

Or is it right-brain? Regardless, All the Squiggle games definitely foster creativity and team-work.

The parents have just as much playing as the kids. Sometimes, we even start meetings with a quick Squiggle. Get's everyone laughing.
  • What a great year the 7’s are. There a few milestones they may achieve and growing pains your typical 7-year-old may encounter.
  • Hand-eye coordination is well developed, has good balance and can execute simple gymnastic movements, such as somersaults.
  • Uses a vocabulary of several thousand words and is able to demonstrate a longer attention span.
  • Uses serious, logical thinking, is thoughtful and reflective and is able to understand reasoning and make the right decisions.
  • Begins to grasp that letters represent the sounds that form words.
  • Takes direction well; needs punishment only rarely.
  • Starts to feel guilt and shame.
  • Initiate discussions about right vs. wrong.

    Click toys for seven year olds to see our complete collection.

  • This product meets or exceeds all safety standards